{"_id":"59e59378d9a506002eaab3f6","project":"568bdc1483d2061900d86cdc","version":{"_id":"59a72290d61777001b6c42c3","project":"568bdc1483d2061900d86cdc","__v":19,"createdAt":"2017-08-30T20:39:44.453Z","releaseDate":"2017-08-30T20:39:44.453Z","categories":["59a7236e3fe4d90025117c10","59a72eb6cb0db3001b84cfe2","59a734eb757d030019b85af8","59c0243b1b2d07001a9d2b76","59c035e42126e10028effb12","59c06c40df5b3c0010584a13","59c1a5852cabe5002641a3e7","59c2fb00b2b45c0010b7a3d7","59c32ceb9aea850010ac4130","59c32e6e190c90003cb0d12f","59c33affb2b45c0010b7aa23","59c7dfa457bd8200105444dc","59c7e975c50cf30010d712a0","59cffdef0cd4dd0010294d54","59d0622ca91a810032c8f60c","59d06733c1aec60026253065","59d174d44ac471001a07b123","59d5a5e323e6e800103defb2","59ecf1d8ed507c001c52b255"],"is_deprecated":false,"is_hidden":false,"is_beta":true,"is_stable":true,"codename":"","version_clean":"0.0.0","version":"0"},"category":{"_id":"59cffdef0cd4dd0010294d54","project":"568bdc1483d2061900d86cdc","version":"59a72290d61777001b6c42c3","__v":0,"sync":{"url":"","isSync":false},"reference":false,"createdAt":"2017-09-30T20:26:23.487Z","from_sync":false,"order":2,"slug":"platform-overview","title":"Platform Overview"},"user":"568bdbc4fe6fcc0d006dc970","__v":0,"parentDoc":null,"updates":[],"next":{"pages":[],"description":""},"createdAt":"2017-10-17T05:22:00.150Z","link_external":false,"link_url":"","githubsync":"","sync_unique":"","hidden":false,"api":{"results":{"codes":[]},"settings":"","auth":"required","params":[],"url":""},"isReference":false,"order":8,"body":"[block:api-header]\n{\n  \"type\": \"basic\",\n  \"title\": \"Introduction\"\n}\n[/block]\nAn **environment** in droplit.io is the highest level in organizational structure. \n\nGenerally environments map one-to-one with a physical location or space. For example, a single building can be represented with an environment.\n[block:api-header]\n{\n  \"type\": \"basic\",\n  \"title\": \"Children\"\n}\n[/block]\nAn environment contains:\n* [Zones](doc:zones) \n* [Devices](doc:devices) \n[block:api-header]\n{\n  \"type\": \"basic\",\n  \"title\": \"Command and control\"\n}\n[/block]\nThe highest scope commands can be issued to are [Environments](doc:environments). For example: Setting the property “BinarySwitch.switch” to “off” of an environment will set the property on all children that implement the “BinarySwitch” service class.\n[block:api-header]\n{\n  \"type\": \"basic\",\n  \"title\": \"Alias\"\n}\n[/block]\nEnvironments can be aliased. See [Aliases](doc:aliases).","excerpt":"Container for a location: A factory, an office, my house, the Holodeck, etc","slug":"environments","type":"basic","title":"Environments"}

Environments

Container for a location: A factory, an office, my house, the Holodeck, etc

[block:api-header] { "type": "basic", "title": "Introduction" } [/block] An **environment** in droplit.io is the highest level in organizational structure. Generally environments map one-to-one with a physical location or space. For example, a single building can be represented with an environment. [block:api-header] { "type": "basic", "title": "Children" } [/block] An environment contains: * [Zones](doc:zones) * [Devices](doc:devices) [block:api-header] { "type": "basic", "title": "Command and control" } [/block] The highest scope commands can be issued to are [Environments](doc:environments). For example: Setting the property “BinarySwitch.switch” to “off” of an environment will set the property on all children that implement the “BinarySwitch” service class. [block:api-header] { "type": "basic", "title": "Alias" } [/block] Environments can be aliased. See [Aliases](doc:aliases).